网络空间安全学院

名称:高博宇

职称:副教授

研究方向:虚拟现实VR,增强现实AR,人机交互HCI,用户安全认证

电邮:bygao@jnu.edu.cn

联系方式:https://boyugao.wordpress.com/

教育背景

2013.09-2018.02 韩国建国大学 网络多媒体工程专业 工学博士

2011.09-2013.08 韩国建国大学 网络多媒体工程专业 工学硕士

2009.03-2010.03 韩国建国大学 计算机工程专业 公派交换学习/交换生

2007.09-2011.07 西南民族大学 计算机科学与技术专业 工学学士

工作经历

2018.09-至今 暨南大学 网络空间安全学院 副教授

2018.03-2018.08 韩国建国大学 Social Eco-Tech研究所 博士后研究员

2013.09-2018.02 韩国建国大学 VR研究所 博士学生研究助理

2012.09-2013.08 韩国建国大学 VR研究所 硕士学生研究助理

讲授课程

虚拟现实技术,人机交互导论

招生意向

对学习积极主动,自我激励强烈,同时对人机交互与虚拟现实,或用户安全认证感兴趣的学生。关于具体教学、科研及招生信息,欢迎访问个人主页:https://boyugao.wordpress.com/

科研成果

科研成果发表在人机交互与虚拟现实领域CCF-A类会议ACM CHIIEEE VR,以及人机交互领域CCF-B类期刊IEEE Trans. on Human-Machine Systems, International Journal of Human-Computer Interaction. 荣获Korea Computer Congress(KCC) 2013/2016 最佳论文报告奖,KCC 2019 最佳论文奖(Top 1%). 

主持国家自然科学青年基金(23万元,61902147,2020.01-2022.12, PI),暨南大学中央高校青年基金(15万元,21619312,2019.01-2021.12,PI),以及符号计算与知识工程教育部重点实验室开放课题(2万元,93K172019K02, 2019.01-2020.12,PI),以及暨南大学高层次引进人才启动经费(20万元,2018.09-2020.09,PI).

主研韩国自然科学基金重大项目(139000万韩币,2012M3C4A7032185,2012.06-2017.06,导师为PI),以及美国Adobe Research合作项目(4万美金,2016.09-2018.09).

近三年学术性学会服务:受邀担任人机交互CCF-A类会议ACM CHI 2015/2016/2017 Data Management Co-chair,同时受邀担任多个会议审稿人与期刊的外部审稿人,如ACM CHI 2019,ICMI 2019,ACM VRST 2017/2018, AutomativeUI 2018/2019,ACM SUI 2016, The Visual Computer等.

研究论文

代表性论文如下:

[1]. BoYu Gao, Yujun Lu, HyungSeok Kim, Byungmoon Kim, Jinyi Long, "Spherical Layout with Proximity-based Multimodal Feedback for Eyes-free Target Acquisition in Virtual Reality", HCI International 2019, Full paper (25%), Orlando, USA, July, 26-31, 2019.

[2]. Wonjun Seong, Byungmoon Kim, BoYu Gao, Jini Kwon, HyungSeok Kim, "Body pose estimation using RNN in Virtual Reality", Korea Computer Congress 2019. June, 2019. (Best Paper Award, Top 1% from 800+). 

[3]. BoYu Gao, HyungSeok Kim, Divya Udanya J., "A study on usability and security of mid-air gesture-based locking system", In: Peter J., Alavi A., Javadi B., Advances in Big Data and Cloud Computing, Advances in Intelligent Systems and Computing, Vol. 750, Springer, Singapore, 2019. 

[4]. BoYu Gao, Byungmoon, Kim, Jee-In Kim, HyungSeok Kim, “Amphitheater Layout with Egocentric Distance-based Item Sizing and Landmarks for Browsing in Virtual Reality,” International Journal of Human-Computer Interaction, Vol. 35, Iss. 10, pp. 831-845, 2019. (CCF-B, SCI, IF: 1.905)

[5]. BoYu Gao, HyungSeok Kim, Hasup Lee, Jooyoung Lee, Jee-In Kim, “Effects of Continuous Auditory Feedback on Drawing Trajectory-based Finger Gestures,” IEEE Transactions on Human-Machine Systems, Vol. 48, Iss. 6, Dec, 2018. (CCF-B, SCI, IF: 3.332)

[6]. BoYu Gao, Jee-In Kim, HyungSeok Kim, “Sensory and Perceptual Consistency for Believable Response in Action-Feedback Loop,” Computer Graphics International 2018 (CGI 2018), Full paper (22% acceptance), pp. 201-210, Bintan, Indonesia, June 11~14, 2018. (CCF-C)

[7]. BoYu Gao, HyungSeok Kim, Byungmoon Kim, Jee-In Kim, “Artificial Landmarks to Facilitate Spatial Learning and Recalling for Curved Visual Wall Layout in Virtual Reality,” IEEE BigComp 2018, Regular Paper (24% acceptance), pp. 475-482, Shanghai, China, Jan 2018. 

[8]. Jooyoung Lee, HyungSeok Kim, BoYu Gao, Jee-In Kim, "Efficient Recognition of Planar Object using Intersity-based Matching Evaluation", ACM RACS 2016, Regular Paper, Oct, 2016.

[9]. Wonjun Seong, BoYu Gao, Jooyoung Lee, Hasup Lee, HyungSeok Kim, Jee-In Kim, “Effect of Faster Update Rate on Interaction Accuracy.” Journal of KIISE: Transactions on Computing Practices, Vol. 22, No. 3, pp. 157-162. 2016.03. (Best Presentation Award)

[10]. BoYu Gao, HyungSeok Kim, Hasup Lee, Jooyoung Lee, Jee-In Kim, “Use of Sound to Provide Occluded Visual Information in Touch Gestural Interface,” ACM CHI 2015, Extended Abstract, pp.1277-1282, Seoul, South Korea, April, 2015. (CCF-A)

[11]. Jooyoung Lee, Hasup Lee, BoYu Gao, Jee-In Kim, HyungSeok Kim, “Multiple Devices as Windows for Virtual Environment,” IEEE VR (Virtual Reality) 2015, Poster, pp. 219-220, France, Mar, 2015. (CCF-A)

[12]. BoYu Gao, SangOk Koo, HyungSeok Kim, Jee-In Kim, “Editing 3D shapes based on multiple strokes”, Journal of KIISE: Computer Practices and Letters, Vol. 20, No. 01, pp. 56-60, 2014.01. (Best Presentation Award)